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Sek

The Priests' Guild | Pishe | Gapp | Gufnork | Sandelfon | Fish | Hat | Sek

Seven-Handed


Increase My glory by taking power for thyself from those who are less deserving of it, for the more power thou bringest unto Me, the more power I shall bestow unto thee, and thou shalt remain forever My most prized of servants.

Sek is the evilest god known to Discworld. He knows what He wants and His seven hands are ideal for getting ahold of it. Six of his hands protrude from his sides, while his seventh sprouts from his froehead. His followers are encouraged to take whatever they please end enjoy it thoroughly, especially at someone else's expense.

Sek only wants worshippers between barely evil and as evil as you can get.

Sek's followers receive the rituals: Cure Light Wounds and Light.

Worshippers receive bonuses when performing rituals: Near a temple, at a high altar, and/or in combat.


Skills


Primaries:

(Note: Primaries are the same for all priests.)

For Sek, offensive and miscellaneous skills are the best to advance overall. The skills that are completely useless to Sekkites other than to increase the overall bonus of a category of faith skill or your guild level are:

  • Faith.Rituals.Defensive.Area

Rituals


Sek is the most offensive-oriented deity. He also boasts and impressive array of miscellaneous rituals, aimed at causing chaos and aiding in the causing of chaos.

Offensive:

Defensive:

Curing:

Miscellaneous:

Special:



Commands


Commands are the same for all priests. They all use Faith.Rituals.Special for skills. For a full list of commands, see Faith Commands.


The Priests' Guild | Pishe | Gapp | Gufnork | Sandelfon | Fish | Hat | Sek


Hitchhiker's Guide to Discworld